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Mycopunk – How to Unlock The Carver

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The Carver Guide

Ву SlideDrum.

  1. You first need to get the broken frame part from the city. It’s in the “panels” level, the same as the demo, but it has now been moved. Its entrance is the same-looking building as before. It’s located inside a building near the “residential” area. (I’ll figure out how to make it more specific later).
  2. That will also give you the “Server Access Codes” in your storage. This will unlock the server room in the hub. It’s located behind this door (above your spawn rooms). Inside, you will find the first of four “Weapon Modules” for the Broken Frame.
  3. There are three more parts, one in each map: one in Gravity Farms, one in Flourishing Desert, and one in Molder Tundra. Note they will ONLY show up AFTER you have the access codes!
  4. The part in the desert is located in the bottom-left thruster of the massive crashed spaceship.
  5. The part in Gravity Farms is located where the entrance to the panels level was in the demo. It’s on top of the fungus.
  6. The part in Moldy Tundra is located on one of the very large buildings. You can see it from up on a hill. It’s roughly two stories up on a ledge near two cylinders sticking out of the building.
  7. Once you have all four parts, you need to unlock them. They’re not so bad, except they all require two Saxonite, so eight in total. It’s very rare, and you have a ~30% chance to get one every time you finish a Haz 6 mission (28% on Haz 5, and 21% on Haz 4). You can get it below, but it’s not worth farming below Haz 4.
  8. The best way to get Saxonite is to do the Overtime Assignment, which is locked to Haz 5/6 and has six modifiers. It also requires level 12 to unlock. BUT if you finish it, you are guaranteed one Saxonite for every completion.

And finally, once you have done all of that, you can buy all the upgrades and arrange them in a triangle shape, and it will transform into The Carver!

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