Publisher Theme
I’m a gamer, always have been.

Super Fantasy Kingdom – Day 26: Build Order Guide

0


Build Order Guide

Ву shadowzz6801.

If you don’t have the unlocks to make the start viable, you can do it slower and die around Day 23.

(Mort hero / +2 gold witch)

Day 1

  • Pause game
  • Tavern (near berries but don’t block good spots for Lumberyard)
  • Lumberyard near trees
  • House
  • 3 Lumberyard
  • Grab +3 Wheat from map
  • Unpause
  • Upgrade Castle
  • Upgrade Castle
  • Buy Monk
  • Switch taxes to Faith

Day 2 (Clown)

  • House
  • 4 Lumberyard – Juggle 4th worker to return resources

Day 3 (Deathpriest)

  • House
  • Get 5 wood in storage or on its way back, then change:
  • 2 Lumberyard / 2 Tavern
  • Sawmill
  • 2 Lumberyard / 2 Tavern / 1 Sawmill
  • Grab +10 Faith from map
  • Monument
  • Switch taxes to Coins

Day 4 (Jester)

  • Church
  • Upgrade Church – boost Lumberyard

Day 5 (Runescribe)

  • Siege Workshop on left side of mapCannon on bench
  • Port
  • 2 Lumberyard / 1 Tavern / 1 Port / 1 Sawmill
  • Fisherhut
  • Quarry
  • 1 Lumberyard / 1 Tavern / 1 Quarry / 1 Port / 1 Sawmill

Day 6 (Vampire)

  • Upgrade Mort (Fear)
  • Stop the Quarry when you need to return resources
  • Walls

Day 7 (Boss)

  • N/A

Day 8 (Marksman)

  • Siege Workshop on left side of mapBone Golem on bench
  • Miniboss
  • Goldmine
  • 1 Lumberyard / 2 Goldmine / 1 Port / 1 Sawmill
  • Grab +2 Gold from map
  • Stop the Goldmine when you need to return resources

Day 9 (Efreet)

  • Portal
  • Portal – get unit
  • Siege Camp

Day 10 (Halfling)

  • Ran out of trees
  • Forester
  • 4 Goldmine / 1 Port

Day 11 (Shaman)

  • 1 Lumberyard / 2 Goldmine / 1 Port / 1 Sawmill
  • Tower Left
  • Portal – get unit
  • Portal – get unit – put on bench for now

Day 12 (Ghoul)

  • Turn off Forester Planter
  • Tower right – get unit off bench
  • 1 Lumberyard / 1 Quarry / 1 Tavern / 1 Port / 1 Sawmill
  • Stop the Quarry when you need to return resources
  • Decoration if you have the Wheat
  • Training Camp on left side of map

Day 13 (Magus)

  • Upgrade Mort (Speed)Mort’s damage is insane; this is absolutely necessary.
  • Upgrade Siege Camp
  • Training Camp on left side of map

Day 14 (Boss)

  • Training Camp on left side of map
  • Ballista
  • 1 Lumberyard / 1 Tavern / 1 Port / 2 Sawmill
  • Forester back on to plant
  • Upgrade Siege Camp

Day 15 (Cyclops)

  • Training Camp on left side of map
  • Trebuchet on bench
  • Stop the Sawmill when you need to return resources
  • Siege Workshop on left side of mapFire Totem – opposite side as Ballista (Ballista is on the wall)

Day 16 (Bee)

  • Training Camp on left side of map
  • Ran out of berries
  • 1 Lumberyard / 1 Quarry / 1 Port / 2 Sawmill
  • Stop the Quarry when you need to return resources
  • Trebuchet on bench
  • Upgrade Siege Camp

Day 17 (Banshee)

  • Training Camp on left side of map
  • 1 Lumberyard / 2 Quarry / 1 Port / 1 Sawmill
  • Stop the Quarry when you need to return resources
  • Forester planting off
  • Castle Gate
  • Cannon on Gate

Day 18 (Berserk)

  • Training Camp on left side of map
  • Trebuchet on bench

Day 19 (Jailer)

  • Training Camp on left side of map
  • Bone Golem off bench
  • Trebuchet on bench
  • 2 Lumberyard / 1 Port / 2 Sawmill
  • Stop the Lumberyard when you need to return resources

Day 20 (Minotaur)

  • Training Camp on left side of map
  • Upgrade Siege Camp
  • Ballista on wall
  • 4 Quarry / 1 Port
  • Stop the Quarry when you need to return resources

Day 21 (Boss)

  • Training Camp on left side of map
  • Upgrade Monk

Day 22 (Miner)

  • Training Camp on left side of map
  • Upgrade Walls

Day 23 (Headless)

  • Training Camp on left side of map
  • 2 Lumberyard / 2 Quarry / 1 Port
  • Catapult – Put it at the front sides; if it dies, units are already too close for it to matter.
  • Well
  • Finish Quarry Stone
  • 4 Lumberyard / 1 Port
  • Farm
  • 4 Lumberyard / 1 Farm / 1 Port

Day 24 (Succubus)

  • Training Camp on left side of map
  • Upgrade Siege Camp
  • Forester turn on planting
  • Farm Upgrade

Day 25 (Troll)

  • Miniboss 2
  • Two of my guys died here and didn’t revive—bad luck of feed order 🙁

Day 26 (Ghost)

  • Upgrade Monk
  • Brewery
  • 2 Brewery / 2 Farm / 1 Port
  • Stop the Farm when you need to return resources
  • Forester turn off planting
  • Farm turn off planting

Died!

Day 26 – 325 Glory

Not sure; maybe you need to fit more food in somewhere mid-game to finish Day 29 out. Maybe an extra Fisherhut would have been enough.

Source link

Leave A Reply

Your email address will not be published.