Super Fantasy Kingdom – Day 26: Build Order Guide
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Build Order Guide
Ву shadowzz6801.
If you don’t have the unlocks to make the start viable, you can do it slower and die around Day 23.
(Mort hero / +2 gold witch)
Day 1
- Pause game
- Tavern (near berries but don’t block good spots for Lumberyard)
- Lumberyard near trees
- House
- 3 Lumberyard
- Grab +3 Wheat from map
- Unpause
- Upgrade Castle
- Upgrade Castle
- Buy Monk
- Switch taxes to Faith
Day 2 (Clown)
- House
- 4 Lumberyard – Juggle 4th worker to return resources
Day 3 (Deathpriest)
- House
- Get 5 wood in storage or on its way back, then change:
- 2 Lumberyard / 2 Tavern
- Sawmill
- 2 Lumberyard / 2 Tavern / 1 Sawmill
- Grab +10 Faith from map
- Monument
- Switch taxes to Coins
Day 4 (Jester)
- Church
- Upgrade Church – boost Lumberyard
Day 5 (Runescribe)
- Siege Workshop on left side of map – Cannon on bench
- Port
- 2 Lumberyard / 1 Tavern / 1 Port / 1 Sawmill
- Fisherhut
- Quarry
- 1 Lumberyard / 1 Tavern / 1 Quarry / 1 Port / 1 Sawmill
Day 6 (Vampire)
- Upgrade Mort (Fear)
- Stop the Quarry when you need to return resources
- Walls
Day 7 (Boss)
- N/A
Day 8 (Marksman)
- Siege Workshop on left side of map – Bone Golem on bench
- Miniboss
- Goldmine
- 1 Lumberyard / 2 Goldmine / 1 Port / 1 Sawmill
- Grab +2 Gold from map
- Stop the Goldmine when you need to return resources
Day 9 (Efreet)
- Portal
- Portal – get unit
- Siege Camp
Day 10 (Halfling)
- Ran out of trees
- Forester
- 4 Goldmine / 1 Port
Day 11 (Shaman)
- 1 Lumberyard / 2 Goldmine / 1 Port / 1 Sawmill
- Tower Left
- Portal – get unit
- Portal – get unit – put on bench for now
Day 12 (Ghoul)
- Turn off Forester Planter
- Tower right – get unit off bench
- 1 Lumberyard / 1 Quarry / 1 Tavern / 1 Port / 1 Sawmill
- Stop the Quarry when you need to return resources
- Decoration if you have the Wheat
- Training Camp on left side of map
Day 13 (Magus)
- Upgrade Mort (Speed) – Mort’s damage is insane; this is absolutely necessary.
- Upgrade Siege Camp
- Training Camp on left side of map
Day 14 (Boss)
- Training Camp on left side of map
- Ballista
- 1 Lumberyard / 1 Tavern / 1 Port / 2 Sawmill
- Forester back on to plant
- Upgrade Siege Camp
Day 15 (Cyclops)
- Training Camp on left side of map
- Trebuchet on bench
- Stop the Sawmill when you need to return resources
- Siege Workshop on left side of map – Fire Totem – opposite side as Ballista (Ballista is on the wall)
Day 16 (Bee)
- Training Camp on left side of map
- Ran out of berries
- 1 Lumberyard / 1 Quarry / 1 Port / 2 Sawmill
- Stop the Quarry when you need to return resources
- Trebuchet on bench
- Upgrade Siege Camp
Day 17 (Banshee)
- Training Camp on left side of map
- 1 Lumberyard / 2 Quarry / 1 Port / 1 Sawmill
- Stop the Quarry when you need to return resources
- Forester planting off
- Castle Gate
- Cannon on Gate
Day 18 (Berserk)
- Training Camp on left side of map
- Trebuchet on bench
Day 19 (Jailer)
- Training Camp on left side of map
- Bone Golem off bench
- Trebuchet on bench
- 2 Lumberyard / 1 Port / 2 Sawmill
- Stop the Lumberyard when you need to return resources
Day 20 (Minotaur)
- Training Camp on left side of map
- Upgrade Siege Camp
- Ballista on wall
- 4 Quarry / 1 Port
- Stop the Quarry when you need to return resources
Day 21 (Boss)
- Training Camp on left side of map
- Upgrade Monk
Day 22 (Miner)
- Training Camp on left side of map
- Upgrade Walls
Day 23 (Headless)
- Training Camp on left side of map
- 2 Lumberyard / 2 Quarry / 1 Port
- Catapult – Put it at the front sides; if it dies, units are already too close for it to matter.
- Well
- Finish Quarry Stone
- 4 Lumberyard / 1 Port
- Farm
- 4 Lumberyard / 1 Farm / 1 Port
Day 24 (Succubus)
- Training Camp on left side of map
- Upgrade Siege Camp
- Forester turn on planting
- Farm Upgrade
Day 25 (Troll)
- Miniboss 2
- Two of my guys died here and didn’t revive—bad luck of feed order 🙁
Day 26 (Ghost)
- Upgrade Monk
- Brewery
- 2 Brewery / 2 Farm / 1 Port
- Stop the Farm when you need to return resources
- Forester turn off planting
- Farm turn off planting
Died!
Day 26 – 325 Glory
Not sure; maybe you need to fit more food in somewhere mid-game to finish Day 29 out. Maybe an extra Fisherhut would have been enough.



