Publisher Theme
I’m a gamer, always have been.

No Man’s Sky New Reality-Warping Expedition Includes A UFO Spaceship For Halloween

0



Hello Games has announced its new 5.20 update with patch notes, but the main highlight is the sixteenth expedition: The Cursed. Like previous expeditions, The Cursed is only available for a limited time and it starts soon, lasting for approximately two weeks.

This expedition focuses on players experiencing the lines of reality and other dimensions being blurred. Players won’t be able to warp between star systems with their hyperdrive technologies. However, interstellar travel can still be achieved by using the ancient portal network.

Now Playing: No Man’s Sky The Cursed Expedition Trailer

Players will wear the Anomaly Suppressor, which will anchor them to reality. Ghostly figures called spectral anomalies will appear and are normally harmless. However, as the Anomaly Suppressor weakens, they may start to attack or act differently. Players can also drink concoctions to navigate the expedition, such as the Elixir of Quicksilver, which reveals the locations of portals and the Elixir of Blood, which opens gateways.

Those who participate in this expedition can expect rewards such as new posters, a bioluminescent companion, a spectral trail jetpack, and an exclusive Boundary Herald starship. The ship looks like a UFO, and this expedition seems to serve as the game’s special Halloween-style event this year.

The update includes a patch which fixes a few issues, including graphical corruption problems on Xbox and depth of field rendering on Switch.

No Man’s Sky is available on PC, PlayStation, Switch, and Xbox.

No Man’s Sky Patch 5.20

  • Expedition Sixteen, The Cursed, will begin shortly and run for approximately two weeks.
  • During the expedition, the boundary walls between universes have begun to crumble. All conventional hazards have been replaced by Local Boundary Strength, which must be maintained to avoid the intrusion of the boundary horrors…
  • Rewards include new posters, decals and titles; a new jetpack trail; a bioluminescent companion; a cursed helmet customization; and the exclusive Boundary Herald starship.
  • Introduced a number of particle rendering optimisations.
  • Fixed a number of graphical corruption issues on Xbox.
  • Fixed an issue with depth of field rendering on Switch.
  • Fixed a number of minor graphical issues on PS5.
  • Introduced a shadow rendering optimisation on PS5.
  • Fixed a rare issue that prevented some large saves from loading correctly.
  • Fixed a rare hang related to weather effects in multiplayer.
  • Fixed a crash related to loading frigates.
  • Fixed a number of performance issues on Switch related to use of the Analysis Visor.
  • The message style for Communication Station messages has been improved.
  • Fixed an issue that caused Sac Venom not to correctly display growing information in the Analysis Visor.
  • Fixed an issue that caused butterfly wing audio to be too loud.
  • Fixed an issue that caused the HoverDroid companion to fail to move.
  • Fixed an issue that made it difficult to harvest hypnotic eyes from the abyssal horrors.
  • Increased the amount of bait given when crafting specialist bait items.
  • Fixed an issue that caused the backpack to be rendered with an incorrect offset in the inventory if the player has a cape equipped.
  • Fixed an issue which could cause the player’s feet to appear reversed.
  • Fixed an issue that caused specific face shapes to revert to the default when exiting the Appearance Modifier.
  • Fixed an issue that could cause some generated pinning missions to skip some crafting steps.
  • Fixed a number of glitches with the navigation of hostile AI starships.
  • Fixed an issue that caused the fireplace flames to be purple.
  • Fixed a text issue that affected the Angler’s Diary entries after the Aquarius Expedition ended.
  • Fixed a minor text issue in the Previous Expeditions page.
  • Fixed a minor UI issue that caused damaged equipment warnings to flash at inappropriate times.
  • Fixed a number of minor animation glitches.
  • Fixed an issue that caused incorrect text to appear on various fleet management pages when viewing the Normandy frigate.
  • Fixed an issue that could allow system authorities to perform cargo scans while paused/in the UI.
  • Fixed a VFX issue when destroying some small plants.



Source link

Leave A Reply

Your email address will not be published.