Quick Guide to Sephonis
By Mrekk.
BOSS Stats (300% difficulty)
Environment:
- Museum (No Nexus stats bonus)
- Normal
- Humanoid Unit
- Weakness (Semi): Physic
- HP: 9.57B
- DMG Reduction after switching HP Bar: 50%
- Corrosion Blast DMG Reduction after switching HP Bar: 50%
- Effective DMG Requirement for 2 HP Bars in one team: 9.57B
- Time limit: 6 minutes, 2min/team
- Overall Time limit: 60 minutes/ticket, 3 tickets/day
Noticable Mechanics
When puppet is not taken down, apply extra 50% DMG Reduction to Sephonis.
In the beginning of the battle, additionally apply extra 6 stacks of DMG Reduction, every provides 10% DMG Reduction & Corrosion Blast Reduction. Whenever 1 clone is taken down, remove 1 stack. After taking down 1 HP Bar, set DMG Reduction stacks to 6 again.
Every time Sephonis hits an echomancer, increase 10% upcoming DMG to this echomancer, and reduce 10% DMG dealt by this Echomancer, up to 8 stacks.
Tips and Tricks
- In CN Mainland, super aggressive speedrunning routes(0s dealing 3.8b dmg) are impossible. But it is relatively easier to pass.
- Every team that could clear clones quickly can easily get rid of the second mechanic.
- In general, if you are not a speedrunner, you can wait for 30 seconds until your team cleared 1 round of clones.