CoD: Black Ops 7 Patch Notes Detail Campaign And Zombies Fixes



Call of Duty: Black Ops 7 received a small update on November 18. It’s less than a week after launch, but Treyarch is already working to make improvements to the game. The patch notes mostly detailed fixes for the game’s campaign and Zombies mode, but stability improvements were included for multiplayer.

The developer addressed a campaign issue that allowed some events to lose their progress when players left the activity area. Unfortunately, the patch notes didn’t specify if this is for the campaign’s Endgame mode or the objectives found in the actual campaign missions. However, it did mention a fix for an issue that previously caused players to get stuck on a black screen specifically when loading into Endgame.

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Now Playing: Call of Duty: Black Ops 7 Multiplayer Review – Strong Map Design Makes Multiplayer A Blast

For Zombies, the update fixed the Equivalent Exchange augment for the Quick-Revive perk. Treyarch said the augment wasn’t reviving downed players after dealing enough damage as intended, but it should be working properly now. It also corrected a visual bug that allowed Aether Shroud’s afterimage to exist longer than intended.

The update also included general stability updates across campaign, multiplayer, and Zombies. The full patch notes can be found below, as shared by Activision.

New content is already set to arrive to Black Ops 7 on November 20, with the fan-favorite Nuketown map being added to the game as a reimagined “Nuketown 2025” variant. Season 1 of Black Ops 7 begins in December, which will add the game’s first battle pass, Warzone integration, additional maps, and more.

For more, check out GameSpot’s Black Ops 7 campaign review and full details about the campaign’s Endgame.

MULTIPLAYER

Challenges

  • Dark Ops
    • Addressed an issue that allowed the ‘Trip Cap’ Dark Ops challenge to be granted earlier than intended.

Stability

  • Various crash and stability updates.

ZOMBIES

Gameplay

  • Addressed an issue that allowed players to increase their health far beyond the intended total health and overhealing capabilities.

Augments

  • Quick Revive
    • Addressed an issue that prevented the ‘Equivalent Exchange’ Augment from reviving downed players after dealing enough damage.

Field Upgrades

  • Addressed an issue that allowed Aether Shroud’s afterimage to persist longer than intended.

Stability

  • Addressed an issue that could prevent players from loading into Zombies matches.
  • Various crash and stability updates.

CO-OP CAMPAIGN

Gameplay

  • Addressed an issue that allowed some events to lose their progress when players left the activity area.

Stability

  • Addressed an issue that could lead to players becoming stuck on a persistent black screen when loading into Endgame.
  • Various crash and stability updates.



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