Fragpunk Shard Cards Full Tier List


Shard Cards are the unique mechanic which sets Fragpunk apart in the crowded landscape of competitive FPS games. Dealt between every round, Shard Cards have far-reaching effects on the next match, ranging from ultra-powerful map-bending physics changes to big head mode, explosive ammo and extra health.

But with more than 160 Shard Cards to effectively choose from (which three you get to choose from is random, of course), it can be overwhelming not just to know which to look out for but which Shard Cards are worth investing in.

To help out, we’ve put together a list of every single Shard Card in Fragpunk, its cost, and which modes it appears in. We’ll then give some context on what we think the best Shard Cards are and which are worth investing in!

At this point just after launch,we’ve arranged the best Shard Cards into three tiers:

As the meta-game develops, we’ll change the ranking to reflect the more traditional S-C format.

Shard Card Name: Shard Card Cost: Shard Card Effect: Modes available in: Shard Card Tier: Vampire Bullet N Add +Nx5% lifesteal to bullet damage Standard, Ranked High Short Exposure 2 Expose effects don’t last as long Standard, Ranked High Skill Vampire 2 Add +100% Lifesteal to Skill damage Standard, Ranked High Security Check 2 Doors expose enemies and emit alarm sounds Standard, Ranked High Alert 4 Sense nearby enemies after not taking damage for a while Standard High Superhuman N Increase healing, speed and damage reduction from Skills by +Nx20% Standard High Quick Reload 3 Reload time is greatly reduced Standard, Ranked High Foot Dragging N Reduce enemy movement speed by -Nx3% Standard, Ranked High Mass Cheetah 4 Movement speed +15% Standard, Ranked High Health Club 5 Max HP +25 Standard, Ranked High Skill Replenish 4 Skills that normally don’t replenish do so, Skills that do replenish do so quicker Standard, Ranked High Plenty of Ammo N Mag size and ammo +Nx25% Standard, Ranked High Barrier Destruction 4 The prep phase barriers become destructible (your team can get into the map earlier) Standard, Ranked High Prosthetic Enhancements 5 Allied limbs are bulletproof Standard High Morale Booster 4 After planting, replenish all allies HP and Skill uses to max Standard, Ranked High Maximum Overhealth 4 Heal up to an extra 25 Max HP Standard, Ranked High Super Jump 4 Your jumps become huge and knock down nearby enemies when you land Standard, Ranked High Sustained Crab Walk 3 When taking continuous damage the enemy is forced to crouch Standard, Ranked High Swift Support 5 Teleport to a teammate’s side Standard, Ranked High Bullet Trade 2 Projectile Skills can be replenished with Primary Weapon ammo Standard, Ranked High Offense Defense 4 Swap Defenders and Attackers Standard, Ranked High Site Deletion 5 Remove one Target Site randomly Standard, Ranked High Medical Error 5 No healing for enemies Standard, Ranked High Explosive Shot 4 Bullets explode on impact Standard, Ranked High Freeze Bullet 3 Enemy movement speed -55% on hit Standard, Ranked High Bullet Upgrade 3 Improve the Blaster, Flasher, Smoker and Burner Standard, Ranked High Eagle Eyes 2 Expose enemies in your line of sight Standard, Ranked High Clone Tech 4 Teammates can choose the same Lancer Standard, Ranked High Blade Master 5 Grants your team the Blaze sword which blocks bullets and melee attack Standard, Ranked High Bio-Warrior 5 Respawn as a zombie once Standard, Ranked High Squat Master 5 Increase your max HP every time you crouch Standard High Misfire 4 Every 5 seconds a random enemy is forced to fire their gun Standard, Ranked High Dullahans 5 Allied heads become invulnerable Standard, Ranked High Death’s Embrace 3 After damaging an enemy a reaper appears behind them and damages all enemies in an area Standard, Ranked High Freestyle Placement 5 Attackers can plant the Converter anywhere, but it detonates after 40 seconds Standard High Full Moon 3 Gain Werewolf power where injured enemies leave tracks. Once 200 damage is dealt, further attacks deal damage over time Standard, Ranked High Big Heads 5 Enemy heads are bigger Standard, Ranked High Ricochet 5 Bullets can ricochet up to 3 times Standard, Ranked High Vampire Night 5 Gain Vampire powers that increase your max HP and gives your bullets lifesteal. After 200 damage is dealt, you slowly regenerate HP Standard, Ranked High Band-Aid Solution 4 Regain a small amount of HP when injured Standard High (need to test more) Weapon Enhancement 5 Enhance a random weapon of each type Standard, Ranked High (need to test more) Melon Rinds 3 Gain throwable melon which makes enemies slip Standard, Ranked High (need to test more) Clear Path 2 No doors in the level Standard, Ranked High (when attacking) Swift Resolution 2 Reduce match time by 30 seconds Standard, Ranked High (when defending) Black Hole Traps 3 Traps generate black holes when triggered Standard, Ranked High (when defending) Toy Traps 2 Enemy Trap Damage -50% Standard, Ranked High (while attacking) Mini Traps 2 Enemy Trap range -30% Standard, Ranked High (while attacking) Stealthy Start 3 For 30 seconds after combat beings, you cannot be exposed Standard, Ranked High Dr. Converter 3 Heal nearby allies when carrying the Converter Standard, Ranked Middle Headshot Master N Increase headshot damage +Nx10% Standard, Ranked Middle Take Your Time N Increase the time the Converter takes to explode by +Nx10s Standard, Ranked Middle Long-term Investment 2 For every 7 seconds you’re alive gain 0.1 Shard points Standard, Ranked Middle Scan Reductions 3 Reduce range of enemy scanning skills by -50% Standard, Ranked Middle Efficient Conversion 4 Once planted, Converter timer -20 seconds Standard, Ranked Middle Blast Suits N Reduce damage from enemy explosions by -Nx20% Standard, Ranked Middle Skill Treasures 2 Treasures can now drop items that replenish Skill uses Standard, Ranked Middle Nerfed Site A 3 Reduce cover around A Site Standard Middle Nerfed Site B 3 Reduce cover around B Site Standard, Ranked Middle Informant 4 Ping remaining enemies when scoring a kill Standard, Ranked Middle Close Havoc N Bullet damage +Nx10% at close range Standard, Ranked Middle Time to Snipe N Bullet damage +Nx10% at long range Standard, Ranked Middle Squat Defence 3 Crouching reduces recoil by 10% and increases damage reduction by 20% Standard, Ranked Middle Parting Flash 2 Release a blinding flashbang when you die Standard, Ranked Middle Extra Converter N Add N extra Converters for attackers to pick up Standard, Ranked Middle Portable Detector 2 Detect enemy gadgets nearby Standard, Ranked Middle Regenerative Therapy 5 Regain HP slowly after not taking damage for a while Standard, Ranked Middle Extra Site 3 Add an extra target site Standard, Ranked Middle Small Heads 4 Reduce size of allied heads Standard, Ranked Middle Flashy Projectiles 4 Projectiles release a flash when they first make contact with something Standard, Ranked Middle Homing Projectiles 3 Projectiles track enemies Standard, Ranked Middle Toxic Traps 3 Each ally gets one Toxic Trap they can set Standard, Ranked Middle Psychic Defusing 3 Converter automatically starts defusing when a defender is nearby Standard, Ranked Middle Smoke Shields 4 Increase your max HP by 15 by staying in smoke Standard, Ranked Middle A Main Ban 3 Block A Main with a destructible barricade Standard, Ranked Middle B Main Ban 3 Block B Main with a destructible barricade Standard, Ranked Middle A Short Ban 3 Block A Short with a destructible barricade Standard, Ranked Middle B Short Ban 3 Block B Short with a destructible barricade Standard, Ranked Middle Inherit the Wind 3 Gift allies +1 skill uses when a teammate dies Standard, Ranked Middle Origin Detection 3 Expose the gadget owner for 2 seconds when the gadget is destroyed Standard, Ranked Middle Deadly Rewind 2 Your last few bullets zip back into your gun when you reload, damaging enemies if they’re hit Standard, Ranked Middle Full Fire Power 3 Load all of your ammo into 1 mag Standard, Ranked Middle Cure Shot 4 Shoot teammates to heal them Standard, Ranked Middle Turtleback 3 Equip a turtle on your back that blocks bullets Standard, Ranked Middle Bigger and Badder 2 Projectiles get bigger and do more damage as they fly Standard, Ranked Middle Emergency Evacuation 4 Increase movement speed by 20% when under attack Standard, Ranked Middle Throw to Plant 3 The Converter plants itself when thrown into the target site Standard, Ranked Middle Life Saver 4 Teammates can be revived once via Soul Cores, but enemies can destroy them Standard, Ranked Middle Relocation 5 Defenders can relocate the Target Sites until the Converter is planted Standard Middle Weapon Morph 5 Dropped weapons become turrets Standard, Ranked Middle Piercing Bullet 4 Bullets can go through walls once Standard, Ranked Middle Superfly 4 Gain a double jump ability Standard, Ranked Middle Eye of the Reaper 4 A planted Converter sends out a pulse that exposes nearby enemies Standard, Ranked Middle Backup Weapon 5 Equip another primary to your secondary slot Standard, Ranked Middle (High if you’re a great sniper) Airborne Justice 4 Higher firerate and reload speed while airborne Standard Middle (need to test more) Healing Site A N Create a healing zone at A healing Nx2 HP per second Standard, Ranked Middle (need to test more) Healing Site B N Create a healing zone at B healing Nx2 HP per second Standard, Ranked Middle (need to test more) Shotgun Charge 3 Aim-down-sights to charge shotgun shells for a massive damage boost Standard, Ranked Middle (Need to test more) Rapid Marksman Rifle 4 Reduce recoil and remove rate of fire limit (fires as fast as you can press) with Marksman rifles Standard, Ranked Middle (need to test more) Peace Treaty 3 Dropping your primary weapon grants you 70% damage reduction Standard, Ranked Middle (need to test more) Tick Tock 5 After 1 minute, target sites are disabled and no more Converters can be planted – the attackers must defeat all defenders to win Standard, Ranked Middle (need to test more) Return to Sender 5 When damaged for the first time, enemies are teleported to their spawn Standard, Ranked Middle (on defence) Mini Mags N Reduce enemy mag size by -Nx5% Standard, Ranked Situational (1-2 points = lower, more = middle) Chain Reaction 3 Create a lightning chain which damages enemies within 4 meters Standard, Ranked Lower Free For All 4 All weapons can be chosen for free once Standard, Ranked Lower Killstreak Bonus 3 Gain a +10% damage buff with each kill Standard, Ranked Lower Dibs 3 Treasures are only destructible for your team Standard, Ranked Lower Quick Charge 2 Melee attack charge time – 50% Standard, Ranked Lower Holistic Deadicine N Regain Nx10% health on every kill Standard, Ranked Lower Bigger Bombs 3 Increase explosion range by +50% Standard, Ranked Lower Hold the Pass 2 Rapidly regain HP while standing on the bridge Standard, Ranked Lower Drought 2 Drains on the map are dry Standard, Ranked Lower High Ground N Bullet damage +Nx10% when higher than enemy Standard, Ranked Lower Lucky Bullets 4 Fire an extra bullet in a random direction with every shot Standard, Ranked Lower Acrophobia 3 When the enemy is in the air they get debuffed -50% damage for 2 seconds Standard, Ranked Lower Portal Malfunction 2 Disable map portals Standard, Ranked Lower Broken Bridge 2 Disable the bridge on the map Standard, Ranked Lower Weapon Ban 4 Ban a random primary weapon of each type Standard, Ranked Lower Spreading Smoke 3 Smoke size +50% Standard, Ranked Lower Lingering Smoke 3 Smoke duration +100% Standard, Ranked Lower Weak Jumps N Reduce enemy jump height by -Nx10% Standard, Ranked Lower Endless Battle 2 Increase match time by 30 seconds Standard, Ranked Lower Quick Defuse 3 Reduce defusing time by 50% Standard, Ranked Lower Explosion Specialist N Explosive damage +Nx20% Standard, Ranked Lower Long Dash N Charged melee attack reach +Nx50% Standard, Ranked Lower Large Bounty 2 Treasures drop double rewards Standard, Ranked Lower Dragon’s Breath 3 Shotguns deal extra fire damage Standard, Ranked Lower Muscle Weakness 3 Enemy projectiles fall faster Standard, Ranked Lower Safety Glasses 3 Reduce blinding effects from enemies Standard, Ranked Lower Misty Site A 2 A Site becomes misty Standard, Ranked Lower Misty Site B 2 B Site becomes misty Standard, Ranked Lower Stand Up Straight 3 Enemies can’t crouch or slide Standard, Ranked Lower O, Compassion 3 Players with a kill/death ratio of less than 1 gain 10% increased rate of fire and 25% damage reduction Standard, Ranked Lower Hidden Cameras 3 Treasures transform into cameras you can look through Standard, Ranked Lower Rift Expansion 3 Enlarge the Target Site Standard, Ranked Lower Time-saving Skill 3 Using Skills reduces round time by 1 second per usage Standard, Ranked Lower Mission Bound 2 You cannot die while planting the Converter Standard, Ranked Lower Headache Vision 3 Getting hit by a headshot exposes your enemies Standard, Ranked Lower Two-Way Portals 2 Map portals work in both directions Standard, Ranked Lower Sustained Exposure 2 Enemies are exposed when taking sustained damage Standard, Ranked Lower Weapon or Life 5 Sacrifice your primary weapon to survive lethal damage once Standard, Ranked Lower Prosthetic Eye 3 Throw one of your eyes as a camera but lose part of your vision Standard, Ranked Lower Roger, Roger 4 Spawn 2 combat bots on your team Standard, Ranked Lower Frozen Wasteland 3 Turn the map into snow and ice, allowing players to slide Standard, Ranked Lower Birdman 2 Fall slower while aiming down sights Standard, Ranked Lower Iron Head 4 Become immune to extra headshot damage Standard, Ranked Lower Invest in Future 3 Double Shard Point gain this round Standard, Ranked Lower King of Eggs 5 Crouch for 10 seconds to lay an egg that heals for 50 HP Standard, Ranked Lower HUD Remix 3 Tear off your health bar and swap it with your target Lancer Standard, Ranked Lower Whetstone 4 Melee hits on enemies and allies regain HP Standard, Ranked Lower Feinting Flash 3 Dropping your primary makes a flash Standard, Ranked Lower Fragile Converter 4 The Converter has 1500HP, but can be destroyed Standard, Ranked Lower Leader of the Dead 5 Spend your own HP to generate a zombie Standard Lower Heavy Armor 5 A random ally gains a huge HP buff, but their damage is greatly reduced Standard Lower IP Theft 3 Destroying an enemy trap generates an identical allied trap Standard, Ranked Lower Bad Knees 4 Enemies take fall damage Standard, Ranked Lower Painful Motivation 4 Bullets can damage allies but increase their movement speed and fire rate Standard, Ranked Lower Dimensional Travel 4 All players can travel between two worlds; players in each world are invisible to each other Standard, Ranked Lower Close Quarters Combat 5 Both teams can only use melee weapons Standard Lower Beauty Sleep 3 You can sleep to heal yourself Standard, Ranked Lower Pull the plug 4 Disable all Shard Cards this round Standard, Ranked Lower (depending on opponent’s Cards) Let Them Hear You 4 Increased movement speed when using voice chat Standard, Ranked Lower (Good meme card) Cloaking Plant 2 Spawn invisibility-giving stealth grass on defensive routes Standard, Ranked Lower (need to test more) Sprint Fire 3 Hipfire doesn’t interrupt sprinting Standard, Ranked Lower (need to test more) Guess Who? 3 Enemies can’t see bullet damage indicators Standard, Ranked Lower (need to test more) Reaper’s Scythe 4 Generate Reaper’s Scythe in your spawn Standard, Ranked Lower (need to test more) Equipment supply 5 All weapons gain one more use Standard, Ranked Lower (need to test more) Hard Rain 5 Spawn heavy rain in a map and gain a water shield by staying in a rainy area Standard, Ranked Lower (need to test more) Infernal Hounds 5 Each ally gets a fiery hound follows you and attacks enemies, exploding into a AoE fire pit Standard, Ranked Lower (need to test more) Stealth Novice 2 Enemies expose themselves when they enter and exit invisibility Standard, Ranked Lower (unless an opponent is unbelievably good at Zephyr)





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