How to Play with/against Anna
When you play
1st skill
It is passive healing to Anna each time a mental shield is destroyed (ally or enemy).
Great synergy with all the heroes that have mental shield related skills.
2nd skill
Mental shield on the warlord that prevents all direct attacks for 2 turns (use on turn 3-7) this skill can be a little bit tricky for most players because you want to save it for as long as possible to recover the most amount of health and to block the most amount of damage from high enemy threats.
But if you miscalculate you might end up dying to enemy indirect damage (Mina, Ghosta, Ballz, Zorma, Holda etc.).The ideal time frame is to use this skill during turn 5 so you are almost guaranteed to stall until turn 7 and use your 3rd skill but if you are taking too much damage on the earlier turns then it should be used sooner.
3rd skill
Indirect damage to enemy warlord: Use this skill as soon as it’s available because the effect will continue for the rest of the match. The indirect damage it does depends on the amount of enemy heroes on the field and how many of your heroes attack during each turn.
This skill is very valuable as a finisher and it almost guarantees a victory for Anna as long you have at least a few ally heroes(or multi attackers like Mina/Flos/Fury/Aharin) on the board to press on the attack to enemy heroes or directly to their warlord.
When the opponent plays
1st skill
It is passive healing to Anna each time a mental shield is destroyed (ally or enemy).
Great synergy with all the heroes that have mental shield related skills.
2nd skill
Mental shield on the warlord that prevents all direct attacks for 2 turns (enemy will always use this on turn 3).
Not much can be done to stop this skill except attacking heavily on the first 3 turns and then focusing on eliminating the enemy heroes instead of the warlord for the next 2 turns while the skill is activated to gain the upper hand on board control. Avoid using heroes that summon cannon fodder (Flos, Nilen, Tai ling, the Easter bunny, Lotrix etc) or directly attacking the enemy warlord because you will only heal all the damage you did on the previous turns.
3rd skill
Indirect damage to enemy warlords (always triggered on turn 7) Don’t fill up your board with heroes that are not absolutely necessary to heal/defend your warlord(Void jewel/Villano) or deal high amounts of damage because you will be taking indirect warlord damage from every enemy attack multiplied by the amount of ally heroes on the board.