Quick Guide to Eternal Trials Strategy
Perks
On every run, I try to get all the unit perks:
- Elite warriors (vital for the strat).
- Health potions (healing units, very Important).
- Stronger heroes (don’t really use it, but still good).
Then I also get all the king buffs except glass cannon:
- Heavy armor (S tier for my style).
- God’s lotion (helps a lot).
- Ring of resurrection (for the guaranteed double hp bar and unit respawning).
- War horse (overall amazing).
And other miscellaneous and important perks:
- Treasure chest (Get ASAP).
- Healing spirits (benefits everyone).
- Architect’s council (the later the stage the better it is).
- Arcane towers (same as warhorse, overall good).
Any other perk is good to get and focus on the ones that are good for your style.
Take notice! exceptions:
- Glass cannon (nerfs the HP too much and makes the strategy a lot worse).
- Warrior mode (nerfs units, which isn’t helpful).
- Commander mode (isn’t the worst case scenario, you can choose it if you adore it).
Strategy
I use knights to tank and kill ground enemies, fire archers/hunters to kill ground and air. For the castle center I always go for:
- Magic armor.
- Royal mastery/godly curse (90% of the time for royal mastery, but depends on how many ogres there are).
And I use the king to tank/deal warhorse and magic armor damage as much as possible. I found out, that I can take out up to 15 ogres with one health bar! Also the hunterlings have nothing on you since you have the same amount of hp as a boeing 747 and deal magic armor damage.