It’s finally official: we’re getting a Total War: Warhammer 40,000 game. It’s finally been announced at The Game Awards 2025.
Controversial actor David Harbour appeared on-stage with GEoff Keighley to profess his love for the universe and announce that he also has a starring role in the game. In a trailer, we saw some Ultramarines engaging with an army of Orks.
But the most impressive thing is some gameplay we see taking place in an urban enviornment before the camera pulls back to see the planet… and then the galaxy. With ships engaged in combat across the system. If that’s the scale we’re looking at here, we’re in for a good time.
“Total War’s award-winning fusion of turn-based strategy and colossal real-time battles descends into the grim, science-fantasy universe of Warhammer 40,000,” reads a statement from developers Creative Assembly.
“In the Era Indomitus, the galaxy is aflame with endless war, and every soul’s survival hangs by a thread. Take command of iconic factions, customise your war machine, and engage in devastating battles as you carve a bloody warpath across the stars.
“There is no time for peace. No respite. No forgiveness. There is only war.”
You will be able to lead campaigns across the void with four radically distinct factions, each forged with their own unique array of lore-inspired gameplay features, devastating weaponry, apocalyptic war machines, and methods of warfare.
Here are the four confirmed so far:
● Space Marines: Genetically enhanced weapons of war, these warriors are few in number but near unmatched in power. Clad in sacred armour and wielding the Imperium’s most deadly weaponry, each strikes with devastating and unyielding precision.
● Orks: Brutish hordes of destruction, they are unrelenting, countless and live for war. Storming the battlefield in endless mobs, they brandish unpredictable weapons and clanking war machines – all driven by the primal power of the WAAAGH!
● Aeldari: An ancient and waning xenos race, who once ruled the stars, but now rail against their certain fate. Swift and elusive, they strike with psychic precision and elegant weaponry, exploiting weakness before vanishing into shadow.
● Astra Militarum: The massed ranks of humanity’s largest fighting force are a bulwark of flesh and steel. Their legions of soldiers’ march beneath the roar of battle-tanks and the thunder of artillery, grinding enemies into ruin with disciplined fury and sheer determination.
Creative Assembly also wants to make it clear we’ll be able to “personalise our armies” and “modify our warriors”. This means you’ll be able to name your warband, choose its sacred colours, and emblazon its regiments with an array of iconography that strikes fear into the hearts of enemies. You can also tailor your faction’s combat philosophy for both campaign and battle, arming them with your own unique fusion of devastating tactical abilities, signature traits, and arcane wargear.