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CSGO on Source 2 Will be a Different Game, Says Former Valve Employee

The vision of CSGO on the Source 2 engine is getting closer. Still, a former Valve employee is skeptical about the move, worrying about what will happen to the game.

The specter of a new engine has been hanging over Counter Strike Global Offensive for… a long time. Former developer at Valve, Richard Geldreich (who worked on, among other things, CSGO and Dota 2) has commented on the changes that await CSGO with the transition to Source 2.

If his words are to be believed, the game will lose its “feel.” It will no longer be the same CSGO that players around the world know.

What can we expect from the engine?

Better performance is not certain

Similarly, the developer commented on the visual improvements the new engine is expected to bring. According to Geldreich, the changes that have taken place within Valve’s team may have negatively affected Source 2, making it better not to expect fireworks in terms of graphics.

Importantly, Geldreich did not comment on when we can expect the engine change. Thus, we are left only with information from data miners, who have already proved more than once that Valve is tinkering with something in CSGO.

Indeed, maps with the annotation “_s2” were found in the game code this year. And a statement from streamer WarOwl suggests that the game will be ported to the new engine this month. While such news may be optimistic, the introduction of Source 2 to CSGO is ultimately dependent on Valve, and the company, for the time being, has remained silent.

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