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IdleTale – Efficient Farming Analysis

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Quick Guide to Efficient Farming

By Shrubbie.

I carried a little analysis on gold, glory and exp farming.

Summary: I compared Shadow Run on Front End and Normal run and Shadow Run on Dead End. The output is quite different.

I use a talent build aimed at maximizing critics which will increase overall speed through shadow run, unstoppable and blood hunger talents.

  • Berserker: 1–5/3–1/0–4/1–(5,5)–3/0/3–1/2/1–1
  • Assassin: 1–5–2/5–5/1–5/1–3/1–0/1/0–0/1

TLDR

Shadow runs reward 2.8 times more gold, glory and experience than normal speed runs on the same map.

Though Shadow Run is harder to trigger with tougher monsters, there is a trick to activate it almost 100% of the time.

If you can’t activate SR on your hardest map, you have to compromise between gold and glory/exp. The previous map at equivalent codex cost (17 for DF and 15 for DE) will reward 2.5 times more gold than a normal run on the next map.

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