League of Legends has 160 champions as of the time of this writing, which seems like a lot more than any single human being can reasonably be expected to keep track of. Smash Bros. Ultimate might have 89 characters, but you could argue that there are quite a few similar characters that can be shaved off that list. Not so in League of Legends, where each and every character offers something different.
But when does it become too much for players to handle? And when does Riot’s design team run out of ideas? Lead designer of League of Legends’ balance team Matt Leung-Harrison told PCGamesN that “[Riot] have still got a lot of flex to go” to answer both those questions.