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No More Room in Hell 2 – Quick Guide to Classes and Their Perks

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Classes and Their Perks

Classes that help with guns:

  • Army Reservist: Better at shooting rifles from the hip.
  • Bear Hunter: Rifle shots go through more zombies.
  • Deputy: Shotgun shots stay closer together.
  • Designated Marksman: Rifles do more damage.
  • Detective: Better at headshots with handguns.
  • Marine Veteran: Crouching makes your rifle shots more accurate.
  • Police Sniper: Rifles do more damage at long range.
  • Sheriff: Shotguns shoot more pellets.

Classes that help with fighting:

  • Baseball Rookie*: Better at knocking zombies back with big weapons.
  • Hockey Player**: Use less energy when swinging big weapons.
  • Lumberjack**: Better at hitting zombie heads with melee weapons.
  • Martial Arts Master: Pushing zombies actually hurts them.
  • MMA Fighter*: Takes less damage when hit.
  • Sous Chef*: Better at cutting zombie parts off.
  • Spinal Surgeon: One-handed weapons use more energy but hit harder.

Classes that help with survival:

  • Courier**: Can carry more stuff (+2 spaces).
  • Deer Hunter*: Makes less noise when moving.
  • Engineer: Flashlight batteries last longer.
  • Football MVP**: Don’t lose energy when badly hurt.
  • Nurse: Heal yourself and friends faster.
  • Prepper: Find more ammo.
  • Rescue Specialist*: Carry more medical items.
  • Swim Captain: Have more health.
  • Track Star**: Have more energy.
  • Quartermaster: Can stack more ammo.

* – good Responder.

** – very good Responder.

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