Stormgate – CvV – Vector 3-Base Build Guide
All I’ve done is jot down notes, which I’m sharing with everyone here. These are just general recommendations for when things should happen as they start to creep.
Guide to CvV – Vector 3-Base Build
By Dragonskin
- MC(Starting) -> Natural
- Boost Arcship -> Natural
- @100 Lum -> MC(2)
Take nearby Creep camp if possible with Sovereign’s Watch.
@100 Lum – Power Bank (~1:00 if creeping with SW).
- 1:01 – Move Prism(1) -> Therium
Rally MC(2) to 3rd
- 1:20 Prism(2) – Rally to Therium in Main, move Arcship to main
- 1:40 MC(2) -> Collection Array (3rd)
- 1:55 – Creation Chamber
- 2:00 – Morph Core (3)
- 2:10 – Power bank (2)
- 2:25 – Prism (after MC finishes)
- 2:30 – Starforge
- 2:33 – Starforge (With MC(3))
- 2:40 – Link node (into strike node) at natural
- 2:50 – Vector
- 3:00 – Power bank (3)
Begin Vector Spam (Surge Starforges ASAP), play close to home as Van has the advantage if they opened 1 base Mech Bay.
- 4:00 Ascention Matrix
- 4:50 – Arcstation
- 5:00 – Research Recall (Vector Upgrade)
At this point (5:00) you should have an army advantage over pure-vector and can begin to move out. You should be at ~50 supply.
Continue Vector spam & do minor camps before moving into your oppts base at ~6:00. Remember, Purify (top bar) removes Bob overcharge!